﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AKBGame.Object
{
    public class SkillBonus
    {
        public float StartTime { get; set; }
        public float EndTime { get; set; }
        public double Bonus { get; set; }
        public int ActiveSkillID { get; set; }
    }
}
